68 Prims

Like many of my fellow fashion bloggers, I attended the fabulous and spectacular premier party for the new Glam Magazine by Minnu Palen, Maitreya and others yesterday. The publication is available from their website already, and will be distributed in-world on Monday. In their own words the point of the magazine is to mirror real life fashion publications and focus more on style, rather than current fashion trends. Additionally, they stated that they want to educate and challenge the fashion groups within Second Life.

There was some concern expressed by the attending press audience that there was a conflict of interests as the publication was run and owned not by an independent publisher, but major fashion brands — would their reporting be unbiased, or geared towards their own brands? Glam Magazine editor, Miabella Foxely, responded by saying “This is not a marketing plot, but more of a way to bring great designers together to raise the bar. There are many different designers featured in this as well as future issues”.

In my opinion, the magazine is beautifully executed, really raising the bar in that respect, however, I couldn’t help but notice that (as far as I could tell) every single non-advert model wore Minnu Model Skins. Nevertheless, this publication will definitely sit firmly on my radar and I’m very curious to see how it develops in future editions.

There was also a huge fashion show, but unfortunately, I wasn’t able to stay for all of it — but please check out the various blogs on the Fashion Feed of SL many of which have wonderful pictures of the clothes.

Enough talk and back to the look. Another aspect of the party was that the attendees were asked to wear a minimum of prims and scripts to help reduce the lag, and it was something of a challenge to put together a decent outfit somewhere between glam, sexy and professional for the occasion.

68 prims68 prims

As hair is usually the most prim-heavy, I started by trying out a number of wigs, and then settled on this one from ETD that manages super-chic at a mere 46 prims. A flexi skirt would have added prims, so I decided for pants and a sexy top; the pants are sleek and grey for a little bit of a professional feel and the top, with its more than generous cleavage and satiny texture, added the glam and the sexy — only 2 prims (pant legs) to add to my count = 48. Now, that cleavage really needed something to cover up even just a little bit of skin and I found this perfect necklace, which is textured on the Jacket Layer and doesn’t use up a single prim! Shoes are usually also prim-heavy, but I got these sculpted black stilettos with only 10 prims each — Voila, 68 prims! Not bad, eh?

68 prims
(click the thumbnail for a larger image)

Edit – 17Feb2008:

It seems we all have some misconceptions about what causes lag and how to reduce it during big events like fashion shows. I strongly recommend that you read this article on the subject by the brilliant Gwyneth Llewelyn — it was education for me.

*Product details and credits after the jump*

Please see In-World Locations for SLurls and map coordinates.

Hair: ETD – Tasha in Blonde (46 prims)
Skin: RaC – Dina #2 Palette Smoky
Eyes: Miriel – Pacific
Nails: Last Call – Deviant Nation, Karma
Top: Last Call – Alais Strapped Top (on Shirt and Underpant Layer – part of outfit)
Pants: Last Call – Lidia Breeches (part of outfit)
Shoes: Maitreya – Slinky Stilettoes in Paten Black Steel (10 prims each)
Necklace: Fashionably Dead – Overlapping Strands (on Jacket Layer)

5 Responses to “68 Prims”

  1. Phoenix Chapman Says:

    You picked a perfect look, and I was happy to see you there, Milla :) )

  2. Miabella Foxley Says:

    Your look was both GLAMorous & prim conscience, great job!

  3. Samara Barzane Says:

    Wonderful Last Call mix and match. really sharp! *runs off to find those 10 prim shoes…*

  4. Isobel DeSantis Says:

    You look gorgeous but as for the 10 prim shoes .. I got a big shock to discover that 1 sculpty prim uses the same resources as approx. 11 normal prims! Apparently it’s all to do with polygons … too technical for me, but as well to be aware that just because sculpties are low prim doesn’t automatically make them less laggy :)

  5. Milla Michinaga Says:

    Oh no! I never thought of sculpties creating lag… but it kind of makes sense with all those extra polygons… like you I’m not great with the technical stuff. :)

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